Can focus on Video Games and Visual Effects enhance STEM education efficiency?



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It’s been a while since I posted something, so I thought I’d throw this up:

That seems to be one of the key suggestions of a report from the National Endowment for Science, Arts and Technology (NESTA) in the UK that looks at ways of increasing the pipeline of talent for the booming games industry in the country.

The report is the culmination of a review conducted by Ian Livingstone, life president of Square Enix, and Alex Hope, managing director of VFX company Double Negative; the authors have made 20 recommendations to the Department of Education to chart out a path for the UK to emerge as a world leader in games production and visual effects.

Source: http://www.ibtimes.com/articles/107827/20110202/video-games-visual-effects-programming-uk-stem-technology-science-mathematics.htm#ixzz1D1LS6TdQ

When I was little I wanted to make video games when I grew up. Don’t know if I’ll end up doing that still.

Until next time

Joe

7 comments for Can focus on Video Games and Visual Effects enhance STEM education efficiency?

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  • That’s very interesting. I also wanted to design video games when I was younger. I remember my friend and I used to spend hours every day thinking out plots, style of gameplay, etc after playing Die Hard for PS2. I don’t know why that spawned it.

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  • awh man i dont mean to sound like a dick. but in the 3rd grade i won a colouring contest and the poster that i drew and coloured was posted in the local art museum. sorry brah

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